The history of 3D technology can be traced back to the late 1800s, when the first stereoscopic images were created. These images were created by taking two separate photographs of a scene from slightly different angles and then viewing them through a special device that merged the two images into a single, three-dimensional image.

In the early 1900s, the first 3D movies were created using the same stereoscopic technique. These movies were shown in special theaters, and viewers would wear special glasses to see the 3D effect.

In the 1950s, a new type of 3D technology was developed called “anaglyph” 3D. This technique used colored glasses, with one lens being red and the other being blue or green, to create the illusion of depth.

In the 1960s, computer graphics began to be used in 3D animation and special effects in movies and television. The first 3D computer graphics were created using simple geometric shapes, but as technology advanced, more complex and realistic models could be created.

In the 1980s, 3D computer graphics began to be used in video games and virtual reality experiences. The first 3D game, “Elite,” was released in 1984, and the first virtual reality headset, the “Virtual Boy,” was released by Nintendo in 1995.

In the 21st century, 3D technology has become easier to use and more popular in many fields, such as architecture, product design, engineering, film, and video games. More and more people are also using 3D scanning, 3D printing, and other advanced technologies. This makes it easier to make 3D models that are realistic and have a lot of detail.

Today, 3D technology continues to evolve and advance, with new uses and applications being discovered all the time, including in fields like medicine, robotics, and autonomous vehicles